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GAME & NARRATIVE DESIGN


As a Narrative Designer, I am deeply interested in story-driven play and design. Creatively, I've indulged in compelling narratives, robust character design, and expansive worldbuilding that supports live games.

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LOONEY TUNES WORLD OF MAYHEM

Coming up with new characters and teams for Looney Tunes World of Mayhem, a turn-based RPG based on one of the most iconic IPs of all time.

COOKING CHANNEL

Narrative and world-building for Cooking Channel, a free-to-play mobile game about food, influencers, online popularity, and the age of anxiety.

ROOM FLIP

Episodic and offbeat tales for Room Flip, a match-3 home decoration game on Android and iOS.

FOOD TRUCK CHEF

Level, economy, and feature design for Food Truck Chef, awarded Google Play's Best of 2017 and voted Editors' Choice.

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GARDENS OF TIME

Weekly chapters on the mystical adventures of the time society in Gardens of Time, a hidden object fantasy game on Facebook.

CITY GIRL

Quirky missions and quest writing for City Girl Life, a fashionable life simulation Facebook game. 

© 2023 by Sukanya Menon | Friendly neighbourhood word witch

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